Product Designer - Reality Labs

Job description

Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

As a Product Designer in FRL, you will be working on the cutting edge of Virtual and Augmented Reality experiences, as well as collaborate on projects across the FB family of apps. You will be expected to use your full range of product design, interaction design, and visual design skills, and you will own the full experience.You’ll be responsible for designing, researching, prototyping (in partnership with a prototyper), and implementing features for incremental changes as well as future iterations. You’ll work with and get feedback from the Design, Engineering and Product management teams in FRL. Join world-class teams experimenting and shipping bold ideas in areas such as Avatars (virtual identity for VR/AR and FB family of apps), Work Experiences (future of work and collaboration in AR/VR) and many others

- Design end-to-end flows and visuals and individually contribute to the product and feature set
- Synthesize broad and ambiguous business requirements and accomplish them through design
- Help establish preliminary processes to align cross-functional teams
- Clearly articulate design decisions to a vast set of internal stakeholders
- Contribute to strategic decisions, working with the Design, Product and Executive teams
- Step back and help build product strategy – thinking beyond just incremental features
- Give and solicit real time feedback from other designers to continually raise the quality and craftsmanship of the product
- Partner with PMs, engineers, researchers, content strategist & QA, overseeing the implementation of the user experience from product conception to launch - as well as post-launch design support
- Advocate for product design within Facebook Reality Labs and throughout Facebook

Minimum Qualification
- Experience in shipping complex software products
- Experience designing and leading teams in cross-functional environments
- Work with user research to user test and iterate
- Experience leading a project or team by defining strategy and vision (not just 'how it should look' but 'what we should build and why) in ambiguous problem spaces
- Experience with rapid prototyping and fast iteration through feedback and user testing
- Experience working in dynamic, fast-paced environments
- A portfolio featuring examples of both visual and interaction work

Preferred Qualification
- Experience with real-time 3D development such as Unity (C#) or Unreal
- Experience working with hardware, industrial design, IOT or similar field
- Knowledge of AR/VR and emerging technologies
- Experience with 3D animation & character rigging
- UI/Interaction development experience for 3D products
- Game development experience across multiple surfaces (console, mobile, PC, VR, AR)

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